Furniture
We wanted to create an object that goes
further than the static furniture elements
we have in our every day surrounding
by making it responsive to
its user. Giving a correlation between
space-user-function. The material is the
skin of an object. This is the point
of interaction between object and user. Touching the "skin" is the first contact
with an object, our first interaction into
a corresponding relation.
Cooperation with Sabine De Schutter